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Impeccable Scene Design For Games Animation and Film (book) NEW TITLE
Weiye Yin:
Impeccable Scene Design
For Games Animation and Film
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Just as a landscape without a human element can be stark or impersonal, a character without an adequate setting deprives one’s perception of context. Whether in animation, film or video game production, it takes a unique skill set to generate background art that compliments but does not compete with the actors employed or the creative output of character designers.
Impeccable Scene Design For Games Animation and Film (1) Impeccable Scene Design For Games Animation and Film (2)
Impeccable Scene Design For Games Animation and Film (4) Impeccable Scene Design For Games Animation and Film (3)
Impeccable Scene Design For Games Animation and Film (5) Impeccable Scene Design For Games Animation and Film (6)
Impeccable Scene Design presents in a cohesive manner the fundamental elements in the development of effective scene design, as well as the necessary tools and skill sets. Ranging from the basics of concept, perspective and composition to the key components that make up a scene: landscapes, environments, cityscapes, atmosphere and still objects — this book is a tremendous resource.

Includes invaluable advice on client negotiation, tools and software that makes this title a must for students, teachers and practitioners alike.

160 pages, Paperback, 10 1/2'' x 8 1/4'' (267 x 210 mm)
280 color illustrations, English
ISBN: 978-0-9562880-8-0  $ 29.95
C O N T E N T S :
— Introduction to Scene Design
— What is Scene Design?
— Requirements for Scene Designers
— Categories of Scene Design
— Basic Principles and Process of Scene Design
— Practices for Scene Design
— Concept Development
— Basic Composition
— Importance of Drafts
— Basic Elements in Scene Design
— How to Negotiate With Your Client
— Useful Tools and Software for Execution
— Landscape
— Environment
— City Skylines
— Atmosphere
— Still Life in Scenery
— Interviews with Designers
About the Author:
Weiye Yin
Weiye Yin
Website:
See also:

Alive Character Design NEW
Alive Character Design For Games, Animation and Film
Utilizing a broad assortment of sketches and finished illustrations, the fundamentals of process are revealed — from the divergent contours of gender to the anthropomorphization of animals, from the constraints of morphology on motion to the effects of environment on new species. more...

Fantasy+ 3: Best Hand-Painted Illustrations
Fantasy+ 3: Best Hand-Painted Illustrations
While instantly recognizable in terms of theme and characterization, Fantasy+ 3 departs from the previous two volumes in the series to examine the state of hand-rendered fantasy art. more...

Fantasy+ 2: Best Artworks of CG Artists
Fantasy+ 2: Best Artworks of CG Artists
Showcase of a broad spectrum of digital arts, from photorealism to abstract and con­ceptual. Includes top artists from all over the world such as Steven Stahl­berg (Sweden), Mike Daarken Lim (US), Bobby Chiu (US), Kei Acedera (Canada), Marc Craste (UK) and more. more...
How to order:
email to Gingko Press
PDF Fax Form | Blank
GINGKO PRESS | GRAPHIC DESIGN / ANIMATION | ISBN-13: 9780956288080 | ISBN-10: 0-9562880-8-1 / 0956288081